Editing Kazuya (SSBU)

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*When using his forward, back or down throw in a one-on-one match, the camera briefly shifts to a unique angle similar to the ''Tekken'' equivalent. On two-dimensional stages (such as [[Flat Zone X]]) or in situations where the new angle would result in an obstruction of the fighters by level geometry (such as under a {{SSBU|Battlefield}} platform), the camera will zoom in but otherwise not shift angles.  
*When using his forward, back or down throw in a one-on-one match, the camera briefly shifts to a unique angle similar to the ''Tekken'' equivalent. On two-dimensional stages (such as [[Flat Zone X]]) or in situations where the new angle would result in an obstruction of the fighters by level geometry (such as under a {{SSBU|Battlefield}} platform), the camera will zoom in but otherwise not shift angles.  
**In addition to the camera angle change, Kazuya's forward throw, back throw, down throw and Gates of Hell have special sound effects.
**In addition to the camera angle change, Kazuya's forward throw, back throw, down throw and Gates of Hell have special sound effects.
*With the exception of moves that cause [[Special Zoom]], Kazuya's moves have significantly less [[hitlag]] than other characters. This is an emulation of the ''Tekken'' series' lack of freeze frames on hit.
*With the exception of moves that cause [[Special Zoom]] and Dragon Uppercut, Kazuya's moves lack [[hitlag]]. This is an emulation of the ''Tekken'' series' lack of freeze frames on hit.
*Kazuya possesses the most directional moves of any character, with diagonal directions set to additional standard attacks, and command inputs for others (such as [[Crouch Dash]]). He is the only character with command input grabs.
*Kazuya possesses the most directional moves of any character, with diagonal directions set to additional standard attacks, and command inputs for others (such as [[Crouch Dash]]). He is the only character with command input grabs.
*Kazuya's [[jumpsquat]] is set at 7 frames instead of the universal 3 frame jumpsquat shared by other characters.
*Kazuya's [[jumpsquat]] is set at 7 frames instead of the universal 3 frame jumpsquat shared by other characters.

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