Editing Jyk

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|level    = '''Zap Jyk:'''<br>[[Skyworld (SSE)|Skyworld]]<br>[[Research Facility (Part I)|Research Facility I]]<br>[[The Path to the Ruins]]<br>[[The Wilds (Part I)|The Wilds I]]<br>[[Subspace Bomb Factory (Part I)|Subspace Bomb Factory I]]<br>[[Subspace Bomb Factory (Part II)|Subspace Bomb Factory II]]<br>[[Subspace (Part I)|Subspace I]]<br>[[The Great Maze]]<br>'''Flame Jyk:'''<br>[[The Plain]]<br>[[The Battlefield Fortress]]<br>[[The Ruins]]<br>[[Battleship Halberd Interior]]<br>[[The Great Maze]]<br>'''Hydro Jyk:'''<br>[[The Jungle]]<br>[[The Lake]]<br>[[The Ruined Zoo]]<br>[[The Lake Shore]]<br>[[The Swamp]]<br>[[The Glacial Peak]]<br>[[The Great Maze]]
|level    = '''Zap Jyk:'''<br>[[Skyworld (SSE)|Skyworld]]<br>[[Research Facility (Part I)|Research Facility I]]<br>[[The Path to the Ruins]]<br>[[The Wilds (Part I)|The Wilds I]]<br>[[Subspace Bomb Factory (Part I)|Subspace Bomb Factory I]]<br>[[Subspace Bomb Factory (Part II)|Subspace Bomb Factory II]]<br>[[Subspace (Part I)|Subspace I]]<br>[[The Great Maze]]<br>'''Flame Jyk:'''<br>[[The Plain]]<br>[[The Battlefield Fortress]]<br>[[The Ruins]]<br>[[Battleship Halberd Interior]]<br>[[The Great Maze]]<br>'''Hydro Jyk:'''<br>[[The Jungle]]<br>[[The Lake]]<br>[[The Ruined Zoo]]<br>[[The Lake Shore]]<br>[[The Swamp]]<br>[[The Glacial Peak]]<br>[[The Great Maze]]
}}
}}
A '''Jyk''' ({{ja|ジャキール|Jakīru}}, ''Jakir'') is an enemy/trap in ''[[Super Smash Bros. Brawl]]''{{'}}s [[The Subspace Emissary]] mode. They are non-sentient spike balls that either stay in one place or move in a predetermined path. Jyks make their first appearance in the [[Skyworld (SSE)]] stage. There are three varieties of them exist, depending on the environment: [[Flame]] Jyks appear in caverns and ruins, [[Electric|Zap]] Jyks appear in the sky and in mechanized areas, and [[Water|Hydro]] Jyks appear near lakes, rivers, and frozen tundras. Besides the [[effect]] of the damage they deal and the particle effect that surrounds them, there is no difference between the types.
A '''Jyk''' ({{ja|ジャキール|Jakīru}}, ''Jakir'') is an enemy/trap in ''[[Super Smash Bros. Brawl]]''{{'}}s [[The Subspace Emissary]] mode. They are non-sentient spike balls that either stay in one place or move in a predetermined path. Jyks make their first appearance in the [[Skyworld (SSE)]] stage, and three varieties of them exist, depending on the environment that the player finds them in.: [[Flame]] Jyks appear in caverns and ruins, [[Electric|Zap]] Jyks appear in the sky and in mechanized areas, and [[Water|Hydro]] Jyks appear near lakes, rivers, and frozen tundras. Besides the [[:Category:Effects|effect]] of the damage they deal and the particle effect that surrounds them, there is no difference between the types.


Jyks are immune to all attacks and therefore cannot be destroyed, making them more like an obstacle than an enemy. It also cannot be captured by a [[trophy stand]]; one must clear [[Boss Battles]] with 20 characters to get the Jyk trophy.
Jyks are immune to all attacks (though their icon will show up with a missing health bar if they get hit with an attack) and therefore cannot be destroyed, making them more like an obstacle than an enemy. The enemy also cannot be captured by a [[trophy stand]]; one must clear [[Boss Battles]] with 20 characters to get the Jyk trophy.


==Damage taken==
==Damage taken==
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==Gallery==
==Gallery==
<gallery captionalign="left">
<gallery captionalign="left">
Jyk2.jpg|A Hydro Jyk.
File:Jyk2.jpg|A Hydro Jyk.
Jyk-1-.jpg|A Zap Jyk.
File:Jyk-1-.jpg|A Zap Jyk.
</gallery>
</gallery>


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