Editing Ike (SSB4)
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**{{nerf|The third hits furthest hitbox has been moved closer to Ike (y offset: 13 → 12) while the nearest hitbox has been moved further away from him (y offset: 0 → 1), reducing its range.}} | **{{nerf|The third hits furthest hitbox has been moved closer to Ike (y offset: 13 → 12) while the nearest hitbox has been moved further away from him (y offset: 0 → 1), reducing its range.}} | ||
*[[Forward tilt]]: | *[[Forward tilt]]: | ||
**{{buff|Forward tilt has less startup (frame 17 → 13) and ending lag (FAF 56 → | **{{buff|Forward tilt has less startup (frame 17 → 13) and ending lag (FAF 56 → 42).}} | ||
**{{nerf|Forward tilt has a shorter duration (frames 17-19 → 13-14).}} | **{{nerf|Forward tilt has a shorter duration (frames 17-19 → 13-14).}} | ||
**{{nerf|Forward tilt deals less damage (15% (blade)/14% (upper body) → 12.5%) and knockback (38 (base), 100 (scaling) → 30/97), significantly hindering its KO potential.}} | **{{nerf|Forward tilt deals less damage (15% (blade)/14% (upper body) → 12.5%) and knockback (38 (base), 100 (scaling) → 30/97), significantly hindering its KO potential.}} |