Editing Ike (SSB4)

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Latest revision Your text
Line 423: Line 423:
|usc2name=Aether Wave
|usc2name=Aether Wave
|usc2dmg=6% (hit 1 clean), 4% (hit 1 late), 1% (hit 2), 3% (descent), 10% (landing), 8% (energy wave near), 6% (energy wave mid), 4% (energy wave far)
|usc2dmg=6% (hit 1 clean), 4% (hit 1 late), 1% (hit 2), 3% (descent), 10% (landing), 8% (energy wave near), 6% (energy wave mid), 4% (energy wave far)
|usc2desc=Ragnell is thrown much faster and [[fireemblemwiki:Range|emits an energy wave]] upon landing. However, it deals less damage, which is further compounded by its overall faster animation having almost no trapping potential. Despite the in-game description claiming the move is weaker, the energy wave allows it deal at least the same damage most of the time or is able to deal even more damage than the default Aether. It is based on Ragnell's ability in ''Fire Emblem: Path of Radiance'' and ''Fire Emblem: Radiant Dawn'' to attack at a longer range by firing an energy wave.
|usc2desc=Ragnell is thrown much faster and [[fireemblemwiki:Range|emits an energy wave]] upon landing. However, it deals less damage, which is further compounded by its overall faster animation having almost no trapping potential. Despite the in-game description claiming the move is weaker, the energy wave allows it deal at least the same damage most of the time. It is based on Ragnell's ability in ''Fire Emblem: Path of Radiance'' and ''Fire Emblem: Radiant Dawn'' to attack at a longer range by firing an energy wave.
|dsdefname=Counter
|dsdefname=Counter
|dsdefdmg=1.2× (minimum 10%)
|dsdefdmg=1.2× (minimum 10%)

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