History of the Midwest Smash Scene
 Chicago Tournament - August 5, 2002
The first recorded tournament that actually occurred and was posted on Smashboards was announced by SmashBroPro. It was held at a local game store in Chicago. This first tournament quickly became a regular occurrence, and a general invitation was given out on the boards to come out every Sunday for tournaments. Responses from local Chicago crews poured in. SBP and his brother had dominated much of the local competition, but the response from the DJXXX crew would shake things up significantly. The Top 4 in the standings above became the dominant Chicago crew for some time. While early on they were referred to as the DJXXX crew, later as the Chicago smash scene began to fall apart they merely became known as the “Chicago Crew.” Eduardo, his brother DJXXX, and Eddie all shared the Top 3 positions in Chicago for the next 9 months, with Eddie and Eduardo slowly spacing themselves from Eduardo’s Luigi-playing brother.
These Chicago tournaments were the only tournament activity in the Midwest for some time. SBP was not content with a Chicago-only Midwest scene. In an effort to bring in people from further away, the “Chicago Championship” was held at the end of September in 2002. After the demise of their own tournament, Ohio’s LazyNova and SuperPichu (V) traveled out of Case Western University to test their skills. PimpLuigi, another moderator, was from Ohio State and eventually formed his own crew, which would go on to become Equals D. All three of them traveled in for the Chicago Championship. It went as most expected. Eduardo dominated from start to finish, and though absolute final results were never posted it can be derived that Eduardo, DJXXX, a player named Mike, and SBP all placed Top 4 at this event.
 Tournament Go 3 - The Story of Snap Pop – August 24th, 2002
Mattdeezie, convinced of California dominance as the only fully developed Smash community of the time, offered the first out of state bonus at TG 3, putting his faith in champion Justin from Vallejo. This led to interest from several Midwestern players. 'Applying to anybody more than 5 hours away, Mattdeezie personally be put down 100 of his own dollars to any out of the area person who attended the tournament. This made for one of the biggest pots that the tournament community had ever seen. SmashBroPro, PimpLuigi, and Snap Pop all responded with interest. if and when it should happen. As is traditional with TGs, brackets and final results were never really posted, so the rest of their teams exploits remain covered. After this showing, the drama for singles began brewing. After another round-robin seeding pool, early matchups proved to be difficult for Snap, forced into playing MattDeezie early in the first round, where she would eventually drop two-and-out.
 Michigan Tournament – November 29th, 2002
SUPERSAYIN held this tournament after Jv3x3 had begun hosting his own tournaments in Michigan. SmashBroPro was looking to test himself against new competition and asked for housing. Jv3x3 offered his home, though he noted it might cost him his Michigan title. Indeed it did, with SmashBroPro’s practice against Eddie and Eduardo paying off in a big way with a double-first place, proving that competitive Smash experience was vital to success at this time. The tournament was small and few players of note attended, but it is the first recorded tournament on Smashboards in Michigan. It is also the first meeting between the Chicago and Michigan Smash scenes, and as such deserves a place of note. The Chicago scene won this time, with their fifth best member beating out all of the competition in Michigan.
 Michigan and Ohio Meet - January 19th, 2003
Michigan and Ohio have had a friendly rivalry for years, and it all began at this tournament. Jv3x3 had followed the Chicago smash scene for some time, but not being able to make it to one himself he decided to host the first tournaments in Michigan in his house before he left for college. While this was not the first tournament that he held, it is the first one recorded on Smashboards. It was held the same day as TG4. 8 people came out for it, including the always adventurous LazyNova and V. Singles served as another test of common tier ideas. Marth and Sheik were still generally seen as the best by Midwestern folk, though not everyone shared in that view.
 Tournament Go 4 – January 19th, 2003 Tournament
After the huge success of TG3 had at attracting out-of-state players like Snap Pop from the Midwest and Cory from Texas, TG4 sought to build on this. Cory and Snap Pop both returned, and many more players joined them, including SBP, Eddie, and PimpLuigi from the Midwest, Silas Elias from Texas, SKYPAL, top players from New York, and even MrSilver from The Netherlands. The Tournament Go franchise had firmly established itself as the place to go to prove yourself to the nation. Alas, none of the Midwest teams managed to scratch the top 8. Singles did not go well for the Midwest. All of the players managed to score some wins but no one broke into the Top 8. Ken won the tournament, yet failed to convince everyone of his dominance. The NorCal players, oldest of the old school felt their grip on the game slipping, but were not yet ready to admit that someone had finally topped them. Even the Midwest players, impressed with the play of California as a whole, were surprised at Ken’s wins. The Midwest players again learned much but accomplished little in the overall standings.
 St. Louis Tourney – First Stop for the Kishes – June 21st, 2003
The St. Louis Tourney, hosted by Kazuki, was the first appearance of the Kish family on the tournament scene, though only KishSquared and KishCubed represented at this tournament. Also appearing was a smasher that would later be known as Dmac. A Smashboards member named Kazuki held this event, and though only 10 people showed up, it was an example of what the crew soon to be known as the “Ship of Fools” was capable of, sweeping the Top 4 spots. Joshu and Iggy had already proven that they were close to Eddie and Eduardo, and two new entries raised the bar still further. The hype was building rapidly for the summer event. Kazuki and his friend Paul would appear later in the “Show Me Your Moves” tournaments in nearby Champaign, but mostly disappeared from the scene. Directly following this tournament, shortly after a small series of tournaments in Highland, IN on June 28, 2003 (http://www.smashboards.com/showthread.php?t=26056) The stage was set for the best of Ohio, Indiana, and Illinois to clash at The Snexus of the Universe 2 with other players from all over the country.
 The First Era of Midwest Smash Snexus 2 – Foundation of the Midwest Smash Scene - July 12th, 2003
This was the true birth of the permanent Midwest smash scene. Hosted by Snex as a follow-up to his first tournament, 48 players showed up, including many crews that would be around for a very long time. Players from Champaign (AOB, Grid), the Ship of Fools (KishPrime, KishSquared, KishCubed, Joshu, Iggy), Columbus (Smog, Fusegen, PimpLuigi), Case Western (Camper Bob, LazyNova, V), Earthbowser (deserves his own category), the Punch Crew (Jarrod, Mike), and of course the Chicago crew all attended this tournament. Even more than that, 5 players from California traveled in, Recipherus, Isai, The Doug, Scamp, and Joey. Many firsts happened at this tournament, including the Midwest’s first shot at California might. Going in, Eddie and Eduardo, Team Blood, were expected to challenge Recipherus and Isai as the best players in the country. After Team Blood’s victory in singles some started to sense an upset in the works for the Midwest in singles. California had three representatives in the final rounds in The Doug, Recipherus, and Isai, and the Midwest still had Eddie, Eduardo, Da’Shiekie, all of the Ship of Fools, and an unknown player in Smog, making his first tournament appearance. Recipherus had already beaten Eduardo, and Isai had knocked Recipherus to the loser’s bracket. Hotel rooms were packed full of people, as nearly everyone had stayed to watch the end. California's top 2 managed to oust the Midwest's top 2 in the first inter-regional Midwest tourney. Attention to the finals of the tournament was less than the prior matches, but many still watched a great finals set. Recipherus reinforced his position as the top player in the country by taking two straight sets from Isai, and this great tournament came to a close. Inexplicably, after this tournament Chicago smash spiraled downward to the point that there were only 4-5 consistently traveling Smash players, Eddie, Eduardo, DJXXX, Snex, and occasionally Barogrei, a theoretical expert of the time who would often post long-winded yet enjoyable monologues. For the next year and a half these 5 were the sole representatives of Chicago, and thus became known as the “Chicago crew.”
 TG5 – A Brief Midwest Appearance – August 2nd-3rd, 2003
Token though it may be, Joshu and Eddie traveled out to TG5 to represent the Midwest on the West Coast. Eddie created a large amount of buzz in a money match before the tournament by defeating Ken, the TG4 champion and TG5 favorite in Ken’s only money match loss to date. This was especially noteworthy because Ken had already defeated who many considered the Top 2 in California, Recipherus and MattDeezie, in money matches, though Isai had recently climbed up the power charts very quickly as he shifted some of his attention away from SSB64. The teams tournament was a bit of a surprise, in that Eddie and Joshu charged their way to 4th place behind some very solid teams, and ahead of the likes of Rob$ and Caveman who were also traveling for the first time.
In singles Eddie was defeated by The Doug when a barrel materialized upon his head and blew him off a walk-off edge, even though at that point he was leading by a decent margin for a final finish of 9th place. Meanwhile, Ken quickly put an end to the buzz from his loss to Eddie by charging through the tournament and winning it outright. Joshu ended up in either 25th or 33rd place, which was not a poor showing for an 80-90 person tournament.
 Midwest Challenge – Birth of the Crew Battle - August 9th, 2003
This tournament was hugely notable for three reasons. First of all, this was the first tournament hosted by the Ship of Fools, who would become one of the premiere tournament hosts in the country. They drew in 19 people in their first effort. Second, this in essence was a dry run for the MELEE-FC series of tournaments, now referred to by the Kishes as FC0. After the amazing success of Snexus 2, they hosted it to see if they could draw the same number of people to South Bend for a major national tournament at an incredible facility in Trinity Evangelical Free Church, and while attendance was disappointing, it was not a bad first step for the time. Finally, Midwest Challenge was host to the first crew battle. KishSquared originally proposed the idea of a crew battle where groups of friends, which were now being called “crews” on Smashboards with respect to the Punch Krew, would make up a team and try to work together to beat other crews. The Ship of Fools took on the combined Ohio/Chicago crew of Eddie, V, LazyNova, Camper Bob, and Snex. Midwest Challenge provided the next forum for the Midwest regulars to attend, continuing to establish a consistent tournament scene with regular attendees. It was Hail to the Chimp’s first win as a team.
 The Mid-Ohio Smashfest – Best in Ohio? - November 2, 2003
The Asmogian Tournament lit a fire under the Ohio smash scene. A tournament had finally been held, and now that certain Ohio players could legitimately claim they were good, many Buckeyes were ready to make the trip to wherever the next location would be to prove their own worth. Arris hosted this tournament at a game store in central Ohio. The GAMER Guild was a crew based out of Northeast Ohio consisting of four original members. Omnigamer and Pyrogamer were friends that attended the same school, and Vidjogamer and Atmagamer were also friends at a different school. Through Smashboards, they found each other and began to practice together. Vidjo had been a member of Smashboards since January of 2002 and craved his first tournament experience, but their ages of 14-15 years old were a limiting factor for years. The tournament promised to have all of Ohio’s best present. The Case Western Crew, or as it had come to be known the CWRU (pronounced like crew) Crew, made the trip, and the Columbus smashers planned to come as well. Many thought that this tournament would be a great gauge of the best players in Ohio, but a car accident held up Fusegen, Smog, PimpLuigi, Vocal and David Kirk until the tournament was nearly over. Nevertheless, much of the Ohio camaraderie was formed out of this gathering. The late arrivals still stayed and played many friendlies with the rest of the Ohio community. They agreed to help each other grow as players, and united in passion to one day overcome Illinois and Indiana.
 Flame of Bowser – Bowser Team?!?!?! – November 22nd, 2003
To fill in the winter season, Joshu decided to host a tournament in his apartment at Purdue. The only reason he wanted to hold this tournament was to have a small gathering where Squared and himself could play their super-awesome BOWSER TEAM. Even with these origins, Flame of Bowser was a critical pivot point in Midwest tournament history, and was one of the best attended regional tournament series ever. This was also the first time a neutral stage list was used. The stage list was reduced to 6 stages, and counterpicks were only available from this list. The legendary Bowser Team actually was played, and in fact it managed to steal 7th place, which was far better than anyone expected, save for Joshu and Squared who were disappointed. While the traditional Ship teams may have been broken up for this event, the field was still very strong. Of particular note was the travel of CAHPhoenix to the Midwest for this tournament from Alabama, forging a relationship that would come into play later. Due to its central location, practically everyone from the Midwest that had placed well in any major tournament came for this tournament, setting the precedent for the next two incarnations as the unofficial Midwest tournament headquarters. However, many were disappointed to find out that no matter what the location, Eddie and Eduardo still dominate the scene. Of particular note at this tournament was AOB’s Jigglypuff, racing to third place in a surprise after falling back recently, boldly stating that Jigglypuff is alive and well. The next few placings were spattered with the usual Kishes, Joshu, Iggy, and Snex, with nothing out of the ordinary.
 Midwest Massacre – Michigan’s Talent Found - November 29th, 2003
Just a week after the Flame of Bowser tournament united the best known talent in the Midwest, but a year after any major tournament activity in Michigan, SUPERSAYIN held his own major that was drawing considerable attention from the local community. Some of the “known” players, Fusegen and Smog did manage to make the trip up to Michigan. 30 players in all showed up for this tournament. While Fusegen and Smog managed to take both tournaments convincingly, it unified the Michigan community in a way that they had never been before and exposed them to the rest of the Midwest community. Many of the Michigan smashers demanded that Smog and Fusegen continue to return so that they could get their revenge, and they actually did return several times after this. Among the new players “discovered” in this tournament were Nar, DaveR, Liptonbuddy, Dope, and Needle of Juntahh, who along with Montross and Mikey Lenetia would provide the backbone of Michigan smash for over a year
 Wisconsin Smash-Fest! – Wisconsin, Brought to you by Teflon_Climbers! – January 10, 2004
Wisconsin had been fairly dead as a Smash scene. Other than brief rumblings about a group of Smashers called “The Elements,” who rarely traveled, the scene was basically dead. FC was announced as early as November of 2003, with no other competition in sight, and was poised to be the biggest tournament of the summer. AaroSmashGuy traveled in for the tournament and took it, establishing himself as the best smasher in the area for some time. Chexr and Teflon grew into the second and third best players very quickly. Afterwards, SuperDoodleMan and Teflon exchanged hosting duties for the growing community, which frantically began to prepare itself for FC as quickly as possible.
 Game Over – At Least the Midwest is Good at Teams… - January 10th, 2004 Tournament
The Midwest may have been dead for the winter, but the EC and WC were still planning huge tournaments. Both Game Over and O-C had about 80 people in attendance, and several Midwesterners made the trip out. Game Over was a huge tournament in many ways. It was the last major tournament to push for Team Attack Off. The fourth place team, Samus Connection utilized this to the fullest, spamming missiles to no end, and for the most part Falco lasers and Samus projectiles dominated the teams tournament. As a result, this tournament single-handedly convinced everyone that TA Off was a universally bad idea, and it was never seen again. Amidst it all, several Midwest players still managed to get through the endless barrage of projectiles. Chillin and Eddie made for a great team before being felled by the Samus Connection in a close loss. Hail to the Chimp made a shocking run, at least in the eyes of the coastal players, to 3rd place through the loser’s bracket, using solid team play the whole way and an infamous Luigi misfire against Samus Connection. Fusegen and Smog sadly made only 17th in one of their last outings as a team. Otherwise, the usual suspects continued to shine. In singles play however, there were few highlights for the Midwest. Eddie, Joshu, and Ignatius all suffered early defeats in the toughest tournament of the winter. At the time, Eddie was considered the number 1 player in the Midwest and Joshu and Iggy both in the Top 8, so the performance was disappointing to say the least. Also, Fusegen and Smog, also very good players at most Midwest tournaments, barely managed to make any noise at all as they began to fall out of the scene. It set the standard for years to come that when it comes down to the elites, the Midwest never has been able to consistently place one guy there.
 The O-C – Eddie Travels West Once More – January 17th-18th
While the attendance was mostly Californian in heritage, Eddie made the flight out to O-C to attempt to rescue the reputation of the Midwest. He came through with a fantastic second place in teams. Additionally, Eddie managed to sweep his way to fourth in singles, behind only Rori (CauthonLuck) from SKYPAL and of course, Ken and Isai. There was little attendance from players outside the West Coast, but Eddie dominated nearly all of them in his run. With Eddie’s finishes, the first era of Smash in the Midwest concluded on a bit of a high note, but his advances covered up an underlying problem. While the scene had come a long way, the long developed scene in California and the quickly growing pool of young talent on the East Coast seemed to be outpacing the development showed by other Midwest players, as evidenced by Game Over. As more evidence of stagnation, Eddie and Eduardo maintained their iron grip at the top of the Midwest, staring down from a plateau that few had reached. Their teams dominance had been shaken, but in singles they were still virtually untouchable. Was there any chance for change in the Midwest? Those questions would be answered very soon. The Second Era of Midwest Smash In the second era of Midwest Smash, we see some of the first generation of Smash players begin to fade away, while others have begun to develop their skills to an all-time high. Newcomers found themselves front and center as they developed their skills far faster than the first generation with the wealth of knowledge now available publicly through Smashboards and videos. The talent discovered in this era, though unrefined, would fuel the Midwest to the present day of Smash.
 The Next Ohio Tournament (TNOT) – Joshu Wins! - February 7th, 2004
Ohio had truly begun to develop a community of its own and crews in many areas were beginning to claim dominance, however unfounded these claims were. Omnigamer, living near Cleveland, and the GAMERs began to plan a large tournament to determine Ohio’s best once and for all. All four GAMERs at the time, Omnigamer, Pyrogamer, Atmagamer, and Vidjogamer planned for their triumph. Vocal had continued to grow in stature, practicing with Smog and Fusegen and picking up the Ice Climbers to add to his already excellent Sheik. The triumvirate out of Case Western came as well, with Camper Bob continuing to pit his PokeFloats camping strategies against the competition, sure that he could prevail since he was convinced that only Eddie and the Ship had prevented him from winning a tournament so far. However, the plans for TNOT to become a “best of Ohio” tournament were thwarted by interlopers from Michigan and the Ship. The Michigan Massacre had pushed Michigan’s community forward in one huge leap, and many of these players, now friends, planned their trip down to Cleveland to see if they had advanced to the point where they could finally beat Smog and Fusegen. Joshu and Iggy, sensing only moderate competition and noting the absence of Eddie, also thought they could make a good showing. Having been part of the traveling smash scene for a much longer time, the Ship and Columbus indeed turned out to be more prepared. Joshu and Iggy took the team tournament with ease, followed by Vocal and David Kirk who had upset Team Xero. Even though Joshu won the tournament, the results gave Michigan and Ohio hope that their communities were drawing closer to the behemoths of Illinois and Indiana, and looked forward to Flame of Bowser II as the chance to finally overcome the barrier.
 Show Me Your Moves ‘04 – The Definitive Midwest Tournament Series Begins – April 3rd, 2004
The winter passed with little Midwest action. Ohio was starting to become more active, but until they were ready to travel AOB and the Champaign crew decided to host a tournament at the University of Illinois. The idea was well received and much of the Illinois and Indiana community responded. AOB made sure to attract dozens of local collegiates to sweeten the pot, and they attracted over 40 people for the event. While its humble beginnings were as a mostly local tournament, this tournament has continued to grow for three years and is currently the signature Midwest tournament. It had been a long season of dominance for the E&E duo, Eddie and Eduardo. The Midwest had utterly failed to unseat them, and to see them lose at all in a tournament was extraordinarily rare. Ignatius beat Eddie in a money match signaling that perhaps change was in the air. The round robins also seemed to indicate that this was the case, with KishPrime, AOB, and Darkrain all beating out Eduardo, who was playing Sheik instead of his usual Marth, in his pool. Bruised but not beaten, Eduardo came out of his pool as a 4 seed. For the first time, Eddie and Eduardo would not place 1-2 at a Midwest tournament that they attended. For several minutes Eddie and Eduardo conferred, and after they played out their match in the corner, Eduardo advanced to fight KishCubed in the finals. In a recent change, finals sets were decided to be best of 5. The crowd watched in the darkened room, following every momentum shift over 9 long, grueling Sheik dittos, undecided whether to be excited or bored. Indeed, many complaints were heard afterwards. Alas, as close as Cubed managed to come, Eduardo still managed to triumph, holding onto the first place spot for the Chicago crew with a 3-2, 3-1 triumph. The first cracks had indeed started to appear, but it would yet be some time before the Chicago Crew relinquished their top position.
 Flame of Bowser II: Ness’ Revenge! – The GAMER Guild Makes a Wave - April 17th, 2005
Again, the stage was set for the Flame of Bowser tournament to host the best the Midwest had to offer. Michigan finally brought their new talent to the rest of the Midwest for the first time, and the GAMER Guild also made their first journey out of state. The trash talking beforehand rose to an all-time high with the GAMERs forecasting a sweep by their crew and Michigan predicting a Nar victory. The Illinois and Indiana smashers were reasonably suspicious of their players being in jeopardy, and had added several prominent members themselves. A famous promo video circled the web. This tournament was all set to be the highlight of Midwest tournament history, and it did not disappoint. 39 people were in attendance, less than Snexus 2 but of an infinitely higher calibur. The teams tournament was expected to be the most competitive yet, and sure enough, a shocking upset occurred in the fourth place match, with Joel and Vidjogamer teaming up to take out Hail to the Chimp. Sadly, the brackets were done on posterboard and disappeared after this event, though they were reconstructed later. No one knows who made off with them, or if they were thrown out with the empty Kool-Aid bottles.
 MLG Chicago – First Encounter with Ken – June 19th. 2004
Major League Gaming premiered at the beginning of 2004, attempting to provide an edgy college atmosphere with 6 games, including Gran Turismo 3, Soul Calibur 2, a football game, and of course, Halo. While Halo was an immediate success, attendance struggled mightily for the other games on the tour, and while they had initially resisted pleas from the Smash community for Melee to be added to their lineup, they decided to give it a test run at Dallas. The response was strong enough that they deemed it worth adding, and so MLG Chicago was chosen as the location to host the first ever MLG to give away prize money for Smash. To this point, the Midwest had limited access to the best players from other regions. While MELEE-FC was shaping up to be the largest tournament yet with substantial inter-regional activity, the prize money that MLG posted outpaced any independent tournament, offering up $1000 to the first place prize-winner. This prize enticed Ken and Isai to make the second trip by California to the Midwest. All the region eagerly awaited their chance for redemption from the terrible losses at Snexus 2, at least until Ken, the two-time TG champion, posted the day beforehand that he had chicken pox and would not be attending. Luckily, this was a joke, and competition proceeded. Even within the Midwest, excitement was brewing. There are few details available about the teams tournament. Many of the top Midwest teams performed as expected. Team Blood was defeated for the first time, and Ken and Isai began their now-legendary MLG streak of wins. Singles approached, and lines continued to grow behind the TVs that Ken and Isai were playing at, all waiting their turn for a friendly. Many expected Ken and Isai to take the top two positions, but were still hopeful that the Midwest could defend their territory. After his dramatic loss to Vidjogamer at Flame of Bowser 2, Eduardo was also hoping to rebound into a more traditional placing. The tournament was a radical one for the Midwest with far-reaching implications for state superiority, and the perfect setup for the biggest Midwest tournament ever coming in just three weeks. MELEE-FC loomed, and all waited.
 MELEE-FC – The First - July 9th-10th, 2004 Thread –
MELEE-FC was the first tournament in the Midwest to draw in players from every region of the country for a showdown in home territory. At its initial announcement, it was anticipated that it would be the only national tournament of the summer, and even the late announcement of TG6 pulled few away from it. While Snexus had drawn in players from California, FC added players from Texas and the East Coast, including representation from DA and H2YL for the first time in the Midwest. The original part of FC was the determination to use the full two days to run eight round-robin pools of over 12 people for seeding. These pools were the largest ever run for purposes of seeding. It featured the base of the modern ruleset with advanced slobs, neutrals, stage knockout, and open counterpicks that had been first tested at Flame of Bowser 2 and MLG Chicago. As a compromise for differing regions, it featured items in round robin play but switched to no-items for the final bracket. This was partially motivated by the elimination of several players by bomb spawns at the prior TG tournaments.
 SMYM 2 – September 25th, 2004
 WANT - Minnesota Grows – October 23, 2004
 Flame of Bowser III: Shenanigans! – Rising to the Top
 TOE TO TOE
 MLG DC – The Adventures of KishPrime - January 29th, 2005
 The Regional Crew Battle is Conceived – March 9th, 2005
March had come and yet no tournament stood out as the go-to tournament of the summer. While Cyntalan Maelstrom had volunteered to carry on the TG series, he had not posted anything regarding the seventh iteration, nor had the Ship, still on hiatus, posted anything regarding MELEE-FC2. In an AIM conversation, Wes and Ken grew angry at the fact that, even with MLG continuing to grow, there were still very few people that were willing to travel out of their region. Thus they posted a thread declaring that finally, once and for all the regional rivalries would be settled at a tournament sometime this summer, most likely in July. The Kishes, in fact, had not completely left the Smash community, and had recently even been tossing around with Joshu and Iggy having another FC near the end of February. This post spurred KishPrime into action. Immediately he contacted Ken and Wes about the plans for another FC. Its central location and facilities had already been mentioned by Wes in the topic as a prime location, so it took little convincing for both of them to agree that the Midwest was a mutually agreeable “neutral ground” for the East Coast vs. West Coast battle, though the Midwest could also field a team. Soon thereafter, the announcement for FC3 was made, and the regional crew battles were included in the schedule. The initial response to this post was huge, as any opposition virtually disappeared. Immediately many of the best players jumped on board. Team Ben, who had already been trying to sell their tournament, Gettin’ Schooled 2, as the tournament of the summer willingly stepped aside in full support, acknowledged that the FC church would be more capable of holding the greatest Smash event ever. The Ship was immensely grateful for this selfless action, and later asked Team Ben to join the staff for the third FC tournament. Suspense was building for the ultimate showdown, a way to finally determine which region once and for all would be considered the best in the country.
 SMYM 3 – Texas Invades the Midwest - April 30th, 2005
 June 25th, 2005 MLG St. Louis – The Last Stand of Joshu - June 25th, 2005
As this occurred on the same day as Gettin’ Schooled 2, the competition was fairly light. Most of Champaign, Ohio, and Chicago had traveled for GS2. Of the Smash players in attendance, the main recognizable names were Darkrain with his crew, KishSquared, Joshu, Iggy, and Viperboy. In the end, the tournament came down to the Ship players and Darkrain. KishSquared beat Iggy to land his place in the finals, while on the other side of the bracket, Joshu was up against Darkrain, where he was an immense underdog. Amazingly enough, the match was close all the way through, and when all was said and done, Joshu had emerged victorious. Darkrain took the defeat and went into the loser’s bracket, where he went straight through Iggy and prepared for his rematch with Joshu. The rematch was not nearly as kind to Joshu, and Darkrain easily took the set to set up a rematch of the SMYM2 finals with KishSquared. Again, however, the matches were not terribly close as Darkrain took the sets 3-0, 3-1. Losing to Joshu had set a fire under Darkrain, and he blew through loser’s to take the tournament as expected. Joshu would soon quit the competitive game for good, his victory over Darkrain his last notable win, as he began his long wait for the release of the next Smash Brothers game and continued to play.
 MELEE-FC3 – “Best Tournament Eva” – July 10th-12th, 2005
Months of hype led up to this, the biggest event in Smash Brothers history. As the only national tournament of the summer, anyone who planned on competing at the highest levels made the journey, leading to nearly every “name” in the country coming in. 186 players from over 35 states came to South Bend, IN to compete. The regional crew battles were anticipated all over the world. The West Coast brought reinforcements by bringing 6 SKYPAL members from Washington, the SuperFriends including HugS, and most of DBR, a Northern California crew. The East Coast countered that with Team Ben, who had grown leaps and bounds since the first MELEE-FC, and the Teenage Mutant Ninja Turtles players Hayato and KrazyJones. The South brought new talent from Florida and Arizona, with Caveman at the nucleus of their team, and of course everyone from the Midwest was there. For three days, the center of the Smash universe was here, and there has not been another event like it since. Players began arriving on Thursday, all with hopes of proving themselves worthy of entering the final 32 man bracket. At the end of the weekend, there would be those who made it, and those who made excuses. There were 87 teams registered for the event. The structure of MELEE-FC tournaments are different from many, as they use the time and systems to set up a round-robin advancement system. The majority of the competition involved round-robin pools, which eliminated down to an 8-team bracket. It was set to be the most competitive teams tournament ever, and it did not disappoint. In the end, the Midwest had made its best run, with an arguably more solid roster top to bottom, but could not overcome the dominance of Ken when it counted. The next two matches were played simultaneously, with the East Coast and West Coast holding their match off for a dramatic conclusion. The South made a surprise run of its own at the West Coast team, but similarly fell short, while the East Coast dominated the Midwest from start to finish as it had the South team with its stacked lineup.
 MLG Nashville – August 27th, 2005
MLG Nashville was the stage for an interesting showdown between the East Coast and Midwest. It pulled in Team Ben, Azen, and Chu from the VA/MD area, while pulling in CoK, KC, and the Kishes from the Midwest. Azen was in his phase of selecting different characters for each tournament and refusing to vary from them, even when he was losing, and this tournament they were Falco/Falcon.
 MLG Chicago, Central Conference Championships – December 17th-18th, 2005
Chicago was the site of the final MLG Conference Championships. The Top 8 at each Championship would be admitted the national championships in New York several months later, and because Chicago was the final stop players came from all over to earn their invites. More importantly, the cash prizes were higher than had ever been seen before, so Azen, Neo, Chu Dat, and Team Ben all came in from the East Coast, while Ken and Isai flew in as usual from the West Coast. The MLG Championships were organized such that players with Top 8 finishes at prior events would bypass the amateur bracket and go straight into the final bracket. Most of the top players moved on. However, especially due to the lack of a central Midwestern event to date, the amateur bracket was seeded with a lot of very dangerous players who had not attended prior events, especially since only four would move on to the real bracket.
 SSA3 Midwest Massacre III: Elegance Redefined
 SMYM 4 – September 24th, 2005
 SMYM 5 – April 15th, 2006
 Winona Smashfests - The Minnesota Stalwart, SuperDoodleMan – Late 2003 - Early 2004
SuperDoodleMan has been around nearly as long as the boards have been up, and several times he attempted to grow a tournament scene in his home state of Minnesota. He was one of the video and frame count pioneers and is one of the first on the boards to examine the usefulness of float canceling. It took several posts with no response, but he finally lured in a few Smashers to play in some smashfests at his place. Eventually a core group of guys began to form, including AaroSmashGuy, Tunuva, and Chexr. The irrepressible Teflon Climbers and several of the other Wisconsin players ventured in for these events as well once their community began to grow
 BEEZO – WI/MN Preparation Continues… - February 21, 2004
The best of Minnesota and Wisconsin all came out for this one, and while the usual suspects reigned, a new champ emerged. Chexr was a quickly developing Jigglypuff player, and while he had always placed below his friend Aaron (AaroSmashGuy) before, a very good Ganon player, this time he got his revenge. Teflon continued to work on his Falco, one of the only Falco players in the Midwest at the time.
 WANT - Minnesota Grows – October 23, 2004
 Midwest Circuit #1 Fools Rush In 2 – Kishwho? - September 2nd, 2006
The Midwest Circuit came about when Mathos and KishSquared, attending the INNsomnia IV tournament, discussed the possibility of Midwest monthly tournaments. With a few contributions from KishPrime and AOB, the Midwest Circuit was born in the attempt to finally raise Midwest Smash above the other regions. 4 long-time tournament hosts jumped at the chance to hold events, and KishSquared held the first in a Knights of Columbus building close to the FC church. It was determined that placing well at Circuit events would give the winners points, and the points champion for the year would earn extra prize money, so attendance and placings became very important. As everyone parted, discussions were held about the upcoming crew events at future Circuit tournaments. The crew events were expected to be the feature of the new Circuit, and in the following weeks, members would be added, removed, and combined into their own crews. Everyone excitedly looked forward to Ohio and the second Circuit event, and the Midwest Circuit was successfully launched.
 Midwest Circuit #2 – The Rest of the Midwest Shows Up – Oct. 7th, 2006
After the first event, the hype grew for the fledgling Midwest Circuit. Excitement built all across the Midwest, as Darkrain and Vidjogamer all pledged to be at the next event, with Darkrain traveling over 10 hours. Most all the notable players attended save for KishPrime and Eddie, who were both in the Top 3 at the first event, so there were many opportunities for catching up to the leaders quickly. 80 in all attended this second event. Darkrain took the tournament, relying on only his Falcon to take the tournament
 Crews – Foolishness of Bus City SMYM 6, Midwest Circuit #3 – The Return of Dope - November 4th, 2006
SMYM was the longest running Midwest tournament series, yet had never had a repeat champion. Tracking the champions of Show Me Your Moves was an interesting read of history. Eduardo, KishSquared, Rob$, SMYM4, Drephen. The series was big enough that, other than FC, it attracted the most out-of-state attention of any series. The Midwest had defended itself several times, but had also fallen. This affair would be a Midwest-only tournament, featuring 14 of the top 15 players in the Midwest Circuit so far, and the highest attendance to date with 108 participants. At the halfway point of the Circuit, the race was wide open. The Top 4 in both Fools Rush In 2 and CoKII were completely different, and thus the points had been spread around evenly. The winner of the tournament would make a significant move up the standings, and the Elite 5 of the Midwest were all in line. Drephen was coming off a strong performance at CoKII, topped only by Darkrain in the tournament finals.
The history of the Midwest Smash Scene would be incomplete without a brief mention of the small but engaged Iowa smash scene. Prior to 2008, there had been no recorded large tournaments in the state, with most small crews just holding internal tournaments. However, at one of these tournament, Foghorn and Ax meet and played some friendlies in doubles. From this moment forward, SLAPAHO was born. They immediately began to search for a way to increase the number of tournaments in the state. In the weeks before Brawl was released, they hosted the largest tournament ever in the state of Iowa, the Last Hurrah Doubles Tournament. Drawing 40 competitors and many more spectators, the tournament cemented SLAPAHO as the premier tournament organizers in the state. Since then, they have hosted another series of tournaments, the UISCS, again drawing a combined total of over 40 participants. SLAPAHO, under the pseudonym Iowa Smash Club, is now a recognized student organization at the University of Iowa.