Editing Hero's Bow
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Like most neutral special attacks, Link can turn around in midair if the backward direction is pressed right after the bow is taken out. However, if combined with the aforementioned Quickdraw technique, a glitch may occur in which Link points his bow in one direction, but the arrow is fired in the other direction. This can be avoided if the bow is initiated in the air just before Link touches the ground, instead of the same instant Link touches the ground. | Like most neutral special attacks, Link can turn around in midair if the backward direction is pressed right after the bow is taken out. However, if combined with the aforementioned Quickdraw technique, a glitch may occur in which Link points his bow in one direction, but the arrow is fired in the other direction. This can be avoided if the bow is initiated in the air just before Link touches the ground, instead of the same instant Link touches the ground. | ||
[[Toon Link]]'s arrows are slightly weaker and slower, but shoot at a very slight upward angle and are noticeably "floatier" than Link's. This causes them to travel further when uncharged and hang in the air for longer. The Hero's Bow in ''Brawl'' and ''SSB4'' fire arrows that are faster than its ''Melee'' counterpart, even when uncharged. | [[Toon Link]]'s arrows are slightly weaker and slower, but shoot at a very slight upward angle and are noticeably "floatier" than Link's. This causes them to travel further when uncharged and hang in the air for longer. The Hero's Bow in ''Brawl'' and ''SSB4'' fire arrows that are faster than its ''Melee'' counterpart, even when uncharged. |