Editing Handicap

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When the option is set to On, each player's handicap can be set to a value between 1 and 9, with 9 being normal in ''Super Smash Bros.'', and 5 being normal in ''Melee''. A character with a handicap of 1 will have drastically weakened attacks in terms of knockback, and suffer much more knockback from opponents' attacks. At the other end of the spectrum, a character with a handicap of 9 will do substantially more knockback than usual, and take very little knockback from opponents. It is unclear what the technical meaning of the number is.
When the option is set to On, each player's handicap can be set to a value between 1 and 9, with 9 being normal in ''Super Smash Bros.'', and 5 being normal in ''Melee''. A character with a handicap of 1 will have drastically weakened attacks in terms of knockback, and suffer much more knockback from opponents' attacks. At the other end of the spectrum, a character with a handicap of 9 will do substantially more knockback than usual, and take very little knockback from opponents. It is unclear what the technical meaning of the number is.


Because the [[computer player]]s in ''Super Smash Bros.'' have their difficulty level meter over their handicap meter, their handicap will be the same as their CPU level (which is also numbers from 1 to 9). In ''Melee'', they are instead properly given two independent meters for both CPU level and handicap.
In the case of [[computer player]]s in ''Super Smash Bros.'', since their difficulty level meter appears over their handicap meter, their handicap will be the same as their CPU level (which is also numbers from 1 to 9). In ''Melee'', they are instead properly given two independent meters for both CPU level and handicap.


When the option is set to Auto, each player's handicap is initially set to the same value (5) and cannot be manually adjusted. Instead, the values are automatically adjusted based on the results of each match played. When a player wins a match, their handicap is lowered by 1, thereby making them easier to knock off the stage in the next match. Conversely, the handicap of the player who loses the match will be raised by 1. In matches with more than two players, only the handicaps of the first and last place players will be adjusted.
When the option is set to Auto, each player's handicap is initially set to the same value (5) and cannot be manually adjusted. Instead, the values are automatically adjusted based on the results of each match played. When a player wins a match, their handicap is lowered by 1, thereby making them easier to knock off the stage in the next match. Conversely, the handicap of the player who loses the match will be raised by 1. In matches with more than two players, only the handicaps of the first and last place players will be adjusted.


===''Melee'' data and handicap 8 error===
===''Melee'' data and handicap 8 bug===
Earlier versions of ''Melee'' had a programming error with the handicap system, as decoded by the [[debug menu]]
These are the knockback ratios reported by ''Melee''{{'}}s {{SSBM|debug menu}} for each handicap level:
{|class="wikitable"
{|class="wikitable"
!!!1!!2!!3!!4!!5!!6!!7!!8!!9
!!!1!!2!!3!!4!!5!!6!!7!!8!!9

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