Editing Floor attack

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Floor attacks are seldom used as a getup option in [[competitive play]], as their animations grant relatively low [[intangibility]] frames compared to other getup options, and the user is vulnerable to being [[punishment|punished]] if an opponent shields the attack. However, they are effective for creating space when cornered or to prevent an opponent from readying an attack.
Floor attacks are seldom used as a getup option in [[competitive play]], as their animations grant relatively low [[intangibility]] frames compared to other getup options, and the user is vulnerable to being [[punishment|punished]] if an opponent shields the attack. However, they are effective for creating space when cornered or to prevent an opponent from readying an attack.


From ''SSB4'' onwards, floor attacks deal moderate shield damage. In the case where an opponent with a slightly-damaged shield is hit by both the front and back floor attacks, it can be enough to cause a [[shield break]].
In ''SSB4'', floor attacks deal moderate shield damage. In the case where an opponent with a slightly-damaged shield is hit by both the front and back floor attacks, it can be enough to cause a [[shield break]].


If the character is lying the attack does 6%, and if they're sitting the attack does 5% unless otherwise noted.
If the character is lying the attack does 6%, and if they're sitting the attack does 5% unless otherwise noted.

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