Editing Falco Lombardi

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{{SSB4|Falco}} is once again an unlockable playable character in ''Super Smash Bros. 4''. He retains his appearance from ''{{iw|lylatwiki|Star Fox Command}}'', albeit with his thicker head from ''Star Fox 64''. Mark Lund, his ''Star Fox 64 3D'' English voice actor, now voices Falco in non-Japanese versions.
{{SSB4|Falco}} is once again an unlockable playable character in ''Super Smash Bros. 4''. He retains his appearance from ''{{iw|lylatwiki|Star Fox Command}}'', albeit with his thicker head from ''Star Fox 64''. Mark Lund, his ''Star Fox 64 3D'' English voice actor, now voices Falco in non-Japanese versions.


Falco is currently ranked 46th out of 54 on the [[tier list]], in the F tier. In a similar fashion to ''Melee'', Falco possesses a combination of high power, fast attack speed and great combo versatility. His recovery has also been buffed, now being among the longest-distanced. However, the nerfs he received were significant enough to make his [[neutral game]] one of the weakest in the game. {{b|Blaster|Falco}}, formerly a notoriously powerful zoning tool, has been deprived of its high speed and [[autocancel]]ling capabilities. Down aerial is also much slower, limiting its use in [[edgeguarding]] and comboing. Back aerial lasts for a shorter amount of time, removing Falco's most reliable [[spacing]] option at close range. Finally, the removal of [[DACUS]] prevents his up smash from being used in the [[Gatling Combo]] or as a finisher. As a result of his infamously weak [[approach]]ing capabilities, Falco has low representation and scarce results.
Falco is currently ranked 47th out of 55 on the [[tier list]], in the F tier. In a similar fashion to ''Melee'', Falco possesses a combination of high power, fast attack speed and great combo versatility. His recovery has also been buffed, now being among the longest-distanced. However, the nerfs he received were significant enough to make his [[neutral game]] one of the weakest in the game. {{b|Blaster|Falco}}, formerly a notoriously powerful zoning tool, has been deprived of its high speed and [[autocancel]]ling capabilities. Down aerial is also much slower, limiting its use in [[edgeguarding]] and comboing. Back aerial lasts for a shorter amount of time, removing Falco's most reliable [[spacing]] option at close range. Finally, the removal of [[DACUS]] prevents his up smash from being used in the [[Gatling Combo]] or as a finisher. As a result of his infamously weak [[approach]]ing capabilities, Falco has low representation and scarce results.
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