Editing Event 11: King of the Mountain

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|stage        = [[Icicle Mountain]]
|stage        = [[Icicle Mountain]]
|music        = ''{{MeleeMusic|Icicle Mountain}}''
|music        = ''{{MeleeMusic|Icicle Mountain}}''
|availability = [[Event match#In Super Smash Bros. Melee|Unlockable]]
|availability = [[Unlockable]]
}}
}}


'''King of the Mountain''' ({{ja|氷山大脱走|Hyōzan Dai Dassō}}, ''Iceberg Great Escape'') is the 11th [[event match]] of the 51 event matches in ''[[Super Smash Bros. Melee]].''
'''Event Match 11: King of the Mountain''' is the eleventh [[event match]] in ''[[Super Smash Bros. Melee]].


The player controls a fighter of their choice and must win a 62 second [[stock]] match against two CPU {{SSBM|Ice Climbers}} teams on the [[Icicle Mountain]] stage, with the player starting with 1 stock and the Ice Climbers starting off with infinite stocks. The CPU Ice Climbers' [[artificial intelligence]] is set at Level 6.
The player is pitted against two [[Ice Climbers (SSBM)|Ice Climbers]] with the same [[Palette swap (SSBM)#Ice Climbers|color scheme]] on [[Icicle Mountain]] and has one minute to survive without being [[KO]]'d. The movement of [[Icicle Mountain]] is random; sometimes it moves up fast, sometimes the movement is slow. Whenever a pair of Ice Climbers are KO'd, they will respawn immediately. While the player doesn't need to KO any Ice Climbers to clear the event, the amount of Ice Climbers KO'd is used for the high score of the event.
 
When the match starts, the player's fighter spawns above the left lower platform of the ramp, while one Ice Climbers team spawns at the center platform of the ramp and the other Ice Climbers team will spawn at the right higher platform of the ramp. If the player's fighter survives for 1 minute and 2 seconds, it will result in a victory. High scores are measured by the number of times the player's fighter [[KO]]s the Ice Climber teams.


==Trivia==
==Trivia==
*Unlike in [[Versus Mode]], Icicle Mountain's [[camera]] will never travel downward or come to a stop. It will only move upward, albeit at varying speeds.
When the event match begins, the timer will read 1:02. This could be a reference or coincidence relating to a stage available in the [[Debug menu]] named [[10-2]], which is essentially Icicle Mountain without music.  


{{Event Melee}}
{{Event Melee}}
[[Category:Event Matches]]

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