Editing Dr. Mario (SSB4)

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Latest revision Your text
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*[[Forward tilt]]:
*[[Forward tilt]]:
**{{change|Forward tilt now deals consistent damage (9% (upward)/8% (non-angled)/7% (downward) → 7.84% (all)).}}
**{{change|Forward tilt now deals consistent damage (9% (upward)/8% (non-angled)/7% (downward) → 7.84% (all)).}}
**{{nerf|Forward tilt have increased start-up lag (frame 4 → 5) along with having a shorter duration (frames 4-8 → 5-7).}}
**{{buff|Forward tilt have increased start-up lag (frame 4 → 5) along with having a shorter duration (frames 4-8 → 5-7).}}
*[[Up tilt]]:
*[[Up tilt]]:
**{{change|Up tilt deals less damage (10% (clean)/8% (late) → 7.056%). Due to consisting of a consistent hitbox instead of a clean hitbox and a late hitbox, up tilt's angle has also been altered ([[Sakurai angle|361°]] (clean)/100° (late) → 96°). When coupled with the changes to [[hitstun canceling]], these changes improve its combo potential. However, these changes hinder its utility.}}
**{{change|Up tilt deals less damage (10% (clean)/8% (late) → 7.056%). Due to consisting of a consistent hitbox instead of a clean hitbox and a late hitbox, up tilt's angle has also been altered ([[Sakurai angle|361°]] (clean)/100° (late) → 96°). When coupled with the changes to [[hitstun canceling]], these changes improve its combo potential. However, these changes hinder its utility.}}

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