Editing Donkey Kong (SSBM)
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The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.
Latest revision | Your text | ||
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**{{nerf|Back aerial deals less damage (15% → 13% (clean), 10% → 9% (late)).}} | **{{nerf|Back aerial deals less damage (15% → 13% (clean), 10% → 9% (late)).}} | ||
*[[Up aerial]]: | *[[Up aerial]]: | ||
**{{buff|Donkey Kong has a new up aerial: a swinging headbutt. This new up aerial has less ending lag (FAF 60 → 38).}} | **{{buff|Donkey Kong has a new up aerial: a swinging headbutt similar to {{SSBM|Ness}}' up aerial. This new up aerial has less ending lag (FAF 60 → 38).}} | ||
**{{buff|Up aerial has less landing lag (41 frames → 25).}} | **{{buff|Up aerial has less landing lag (41 frames → 25).}} | ||
**{{buff|Up aerial hits above DK sooner.}} | **{{buff|Up aerial hits above DK sooner.}} |