Editing Debug menu (SSB)

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{{ArticleIcons|ssb64=y}}
{{ArticleIcons|ssb64=y}}
:''For GameShark codes used to access the Debug Menu, see [[Debug_menu_(SSB)/Codes|here]].''
{{User:Serpent King/Prog|20}}
The '''debug menus''' are elements of development that were accidentally left in ''[[Super Smash Bros.]]'' There are four menus: System debug, Battle debug, Falls debug, and Unknown debug. Within these menus, the player has control over various aspects of the game, including [[non-playable character]]s, [[non-playable stage]]s, [[single player stage]]s and more. In order to get to the debug menus, a [[GameShark]] device must be used.  
[[File:Debug Menu.png|thumb|The battle debug menu in ''Super Smash Bros.''.]]
The '''debug menus''' are elements of development that were accidentally left in ''[[Super Smash Bros.]]''. There are four menus: System debug, Battle debug, Falls debug, and Unknown debug. Within these menus, the player has control over various aspects of the game, including [[unplayable character]]s, [[Non-playable stage|unplayable]] and [[single player stage]]s, and more. In order to get to the debug menus, a [[GameShark]] device must be used.  


==System debug menu==
==System debug menu==
[[File:SysDebug-SSB.png|thumb|The system debug menu in ''Super Smash Bros.'']]
This menu contains various out of battle functions. Within it, one can play every sound and piece of {{SSB|music}} in the game and view every transition. Sadly, these two options appear to be the only ones that still function correctly. The others appear to do nothing.
{| class="wikitable"
{| class="wikitable"
|-
|-
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| '''STOP RUMBLE''' || Has no function in the final release, but was presumably for stopping rumbling caused by the "rumble" option. || style="text-align:center"|—
| '''STOP RUMBLE''' || Has no function in the final release, but was presumably for stopping rumbling caused by the "rumble" option. || style="text-align:center"|—
|-
|-
| '''call''' || Plays characters' {{SSB|crowd}} chants. || Min=0; Max=11; Increment=1
| '''call''' || Plays characters' [[crowd]] chants. || Min=0; Max=11; Increment=1
*'''0''': Mario
*'''0''': Mario
*'''1''': Fox
*'''1''': Fox
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|-
|-
| '''fgm''' || Plays the various sound effects in the game. ||  
| '''fgm''' || Plays the various sound effects in the game. ||  
{{flag|US}} Min=0; Max=659; Increment=1<br>
{{flag|US}}Min=0; Max=659; Increment=1<br/>
{{flag|EU}} Min=0; Max=905; Increment=1 <br>
{{flag|EU}}: Min=0; Max=905; Increment=1 <br/>
{{flag|Japan}} Min=0; Max=669; Increment=1
{{flag|Japan}}: Min=0; Max=669; Increment=1
|-
|-
| '''STOP FGM''' || Stops all sound effects. || style="text-align:center"|—
| '''STOP FGM''' || Stops all sound effects. || style="text-align:center"|—
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|-
|-
| 0 || {{SSBMusicLink|10|Pupupu Land Stage}}
| 0 || Dream Land
|-
|-
| 1 || {{SSBMusicLink|8|Planet Zebes Stage}}
| 1 || Planet Zebes
|-
|-
| 2 || {{SSBMusicLink|13|Ancient Kingdom Stage}}
| 2 || Mushroom Kingdom
|-
|-
| 3 || {{SSBMusicLink|14|Ancient Kingdom Stage (Finale)}}
| 3 || Mushroom Kingdom (1 minute left)
|-
|-
| 4 || {{SSBMusicLink|11|Sector Z Stage}}
| 4 || Sector Z
|-
|-
| 5 || {{SSBMusicLink|6|Congo Jungle Stage}}
| 5 || Congo Jungle
|-
|-
| 6 || {{SSBMusicLink|5|Peach's Castle Sky Stage}}
| 6 || Peach's Castle
|-
|-
| 7 || {{SSBMusicLink|12|Yamabuki City Stage}}
| 7 || Saffron City
|-
|-
| 8 || {{SSBMusicLink|9|Yoshi's Island Stage}}
| 8 || Yoshi's Island
|-
|-
| 9 || {{SSBMusicLink|7|Hyrule Castle Stage}}
| 9 || Hyrule Castle
|-
|-
| 10 || {{SSBMusicLink|N/A|Character Select}}
| 10 || Character selection screen
|-
|-
| 11 || [[Music (SSB)#Trivia|Unused Fanfare]]
| 11 || Unused Fanfare
|-
|-
| 12 || [[Victory_theme#Super_Mario_Bros._Victory_Theme|Mario's and Luigi's victory theme]]
| 12 || Mario's and Luigi's victory theme
|-
|-
| 13 || [[Victory_theme#Metroid_Victory_Theme|Samus's victory theme]]
| 13 || Samus's victory theme
|-
|-
| 14 || [[Victory_theme#Donkey_Kong_Victory_Theme|Donkey Kong's victory theme]]
| 14 || Donkey Kong's victory theme
|-
|-
| 15 || [[Victory_theme#Kirby_Victory_Theme|Kirby's victory theme]]
| 15 || Kirby's victory theme
|-
|-
| 16 || [[Victory_theme#Star_Fox_Victory_Theme|Fox's victory theme]]
| 16 || Fox's victory theme
|-
|-
| 17 || [[Victory_theme#EarthBound_.28Mother.29_Victory_Theme|Ness's victory theme]]
| 17 || Ness's victory theme
|-
|-
| 18 || [[Victory_theme#Yoshi_Victory_Theme|Yoshi's victory theme]]
| 18 || Yoshi's victory theme
|-
|-
| 19 || [[Victory_theme#F-Zero_Victory_Theme|Captain Falcon's victory theme]]
| 19 || Captain Falcon's victory theme
|-
|-
| 20 || [[Victory_theme#Pok.C3.A9mon_Victory_Theme|Pikachu's and Jigglypuff's victory theme]]
| 20 || Pikachu's and Jigglypuff's victory theme
|-
|-
| 21 || [[Victory_theme#The_Legend_of_Zelda_Victory_Theme|Link's victory theme]]
| 21 || Link's victory theme
|-
|-
| 22 || {{SSBMusicLink|25|Battle Results}}
| 22 || Results screen
|-
|-
| 23 || {{SSBMusicLink|30|Ending Point (Intro)}}
| 23 || Master Hand's theme
|-
|-
| 24 || {{SSBMusicLink|31|Ending Point (Master Hand Appearance)}}
| 24 || Master Hand intro
|-
|-
| 25 || {{SSBMusicLink|32|Ending Point}}
| 25 || Master Hand battle
|-
|-
| 26 || {{SSBMusicLink|33|Bonus Game}}
| 26 || Bonus stage
|-
|-
| 27 || {{SSBMusicLink|42|Ending}}
| 27 || 1P Game results screen
|-
|-
| 28 || {{SSBMusicLink|36|Bonus Game (Clear)}}
| 28 || Bonus stage results screen
|-
|-
| 29 || {{SSBMusicLink|35|All Clear}}
| 29 || Master Hand results screen
|-
|-
| 30 || {{SSBMusicLink|37|Lose Bonus Game}}
| 30 || Bonus stage failure
|-
|-
| 31 || {{SSBMusicLink|43|Continue}}
| 31 || Continue screen
|-
|-
| 32 || {{SSBMusicLink|44|Game Over}}
| 32 || Game over screen
|-
|-
| 33 || {{SSBMusicLink|1|Opening}}
| 33 || Intro
|-
|-
| 34 || {{SSBMusicLink|2|How to Play}}
| 34 || How to Play
|-
|-
| 35 || {{SSBMusicLink|29|Meta Crystal (Intro)}}
| 35 || 1P Game VS. Screen
|-
|-
| 36 || {{SSBMusicLink|38|Duel Zone}}
| 36 || Fighting Polygon Team battle
|-
|-
| 37 || {{SSBMusicLink|39|Meta Crystal}}
| 37 || Meta Crystal
|-
|-
| 38 || {{SSBMusicLink|42|Ending}}
| 38 || Ending cutscene
|-
|-
| 39 || {{SSBMusicLink|45|Staff Roll}}
| 39 || Credit roll
|-
|-
| 40 || {{SSBMusicLink|41|The Prize}}
| 40 || Unlocked Character/Stage
|-
|-
| 41 || {{SSBMusicLink|40|A Character Appears}}
| 41 || Challenger approaching
|-
|-
| 42 || {{SSBMusicLink|28|Training Mode}}
| 42 || Training mode
|-
|-
| 43 || {{SSBMusicLink|3|Character Introduction Stage}}
| 43 || Characters and VS Record
|-
|-
| 44 || {{SSBMusicLink|4|Menu Screen}}
| 44 || Menu
|-
|-
| 45 || {{SSBMusicLink|26|Hammer}}
| 45 || Hammer
|-
|-
| 46 || {{SSBMusicLink|27|Starman}}
| 46 || Starman
|}
|}


==Battle debug menu==
==Battle debug menu==
[[File:Debug Menu.png|thumb|The battle debug menu in ''Super Smash Bros.'']]
This menu contains options for starting [[1P Game]] and [[Versus Mode]] matches. Characters such as {{SSB|Master Hand}} and {{SSB|Metal Mario}} can be selected here, and they can play on each stage in the game, including [[Meta Crystal]] and [[Duel Zone]]. Pressing start begins the match.
{| class="wikitable"
{| class="wikitable"
|-
|-
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| '''Explain''' || Plays the "{{SSB|How to Play}}" video.
| '''Explain''' || Plays the "{{SSB|How to Play}}" video.
|-
|-
| '''AutoDemo''' || Plays the battle demo when the ''How to Play'' video ends.
| '''AutoDemo''' || ?
|-
|-
| '''Congra''' || Shows the [[congratulations screen]] of player 1's character.
| '''Congra''' || Shows the [[congratulations screen]] of player 1's character.
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{| class=wikitable
{| class=wikitable
|-
|-
! Debug name !! Character !!  Notes
! Debug name !! Character
|-
|-
| '''Mario''' || {{CharHead|Mario|SSB}} ||
| '''Mario''' || {{CharHead|Mario|SSB}}
|-
|-
| '''Fox''' || {{CharHead|Fox|SSB}} ||
| '''Fox''' || {{CharHead|Fox|SSB}}
|-
|-
| '''Donkey''' || {{CharHead|Donkey Kong|SSB}} ||
| '''Donkey''' || {{CharHead|Donkey Kong|SSB}}
|-
|-
| '''Samus''' || {{CharHead|Samus|SSB}} ||
| '''Samus''' || {{CharHead|Samus|SSB}}
|-
|-
| '''Luigi''' || {{CharHead|Luigi|SSB}} ||
| '''Luigi''' || {{CharHead|Luigi|SSB}}
|-
|-
| '''Link'''|| {{CharHead|Link|SSB}} ||
| '''Link'''|| {{CharHead|Link|SSB}}
|-
|-
| '''Yoshi''' || {{CharHead|Yoshi|SSB}} ||
| '''Yoshi''' || {{CharHead|Yoshi|SSB}}
|-
|-
| '''Captain''' || {{CharHead|Captain Falcon|SSB}} ||
| '''Captain''' || {{CharHead|Captain Falcon|SSB}}
|-
|-
| '''Kirby''' || {{CharHead|Kirby|SSB}} ||
| '''Kirby''' || {{CharHead|Kirby|SSB}}
|-
|-
| '''Pikacyu''' || {{CharHead|Pikachu|SSB}} ||  Pikacyu is a romanized version of Pikachu's name
| '''Pikacyu''' || {{CharHead|Pikachu|SSB}}
|-
|-
| '''Purin''' || {{CharHead|Jigglypuff|SSB}} || Purin is Jigglypuff's Japanese name
| '''Purin''' || {{CharHead|Jigglypuff|SSB}}
|-
|-
| '''Nes''' || {{CharHead|Ness|SSB}} ||
| '''Nes''' || {{CharHead|Ness|SSB}}
|-
|-
| '''Boss''' || {{CharHead|Master Hand|SSB}} ||
| '''Boss''' || {{CharHead|Master Hand|SSB}}
|-
|-
| '''Metal''' || {{CharHead|Metal Mario|SSB}} ||
| '''Metal''' || {{CharHead|Metal Mario|SSB}}
|-
|-
| '''NMario''' || {{Head|Polygon|g=SSB|s=16px|link=Fighting Polygon Team}} [[Fighting Polygon Team|Mario Polygon]]||
| '''NMario''' || {{Head|Polygon|g=SSB|s=16px|link=Fighting Polygon Team}} [[Fighting Polygon Team|Mario Polygon]]
|-
|-
| '''NFox''' || {{Head|Polygon|g=SSB|s=16px|link=Fighting Polygon Team}} [[Fighting Polygon Team|Fox Polygon]] ||
| '''NFox''' || {{Head|Polygon|g=SSB|s=16px|link=Fighting Polygon Team}} [[Fighting Polygon Team|Fox Polygon]]
|-
|-
| '''NDonkey''' || {{Head|Polygon|g=SSB|s=16px|link=Fighting Polygon Team}} [[Fighting Polygon Team|Donkey Kong Polygon]]||
| '''NDonkey''' || {{Head|Polygon|g=SSB|s=16px|link=Fighting Polygon Team}} [[Fighting Polygon Team|Donkey Kong Polygon]]
|-
|-
| '''NSamus''' || {{Head|Polygon|g=SSB|s=16px|link=Fighting Polygon Team}} [[Fighting Polygon Team|Samus Polygon]] ||
| '''NSamus''' || {{Head|Polygon|g=SSB|s=16px|link=Fighting Polygon Team}} [[Fighting Polygon Team|Samus Polygon]]
|-
|-
| '''NLuigi''' || {{Head|Polygon|g=SSB|s=16px|link=Fighting Polygon Team}} [[Fighting Polygon Team|Luigi Polygon]] ||
| '''NLuigi''' || {{Head|Polygon|g=SSB|s=16px|link=Fighting Polygon Team}} [[Fighting Polygon Team|Luigi Polygon]]
|-
|-
| '''NLink''' || {{Head|Polygon|g=SSB|s=16px|link=Fighting Polygon Team}} [[Fighting Polygon Team|Link Polygon]] ||
| '''NLink''' || {{Head|Polygon|g=SSB|s=16px|link=Fighting Polygon Team}} [[Fighting Polygon Team|Link Polygon]]
|-
|-
| '''NYoshi''' || {{Head|Polygon|g=SSB|s=16px|link=Fighting Polygon Team}} [[Fighting Polygon Team|Yoshi Polygon]] ||
| '''NYoshi''' || {{Head|Polygon|g=SSB|s=16px|link=Fighting Polygon Team}} [[Fighting Polygon Team|Yoshi Polygon]]
|-
|-
| '''NCaptain''' || {{Head|Polygon|g=SSB|s=16px|link=Fighting Polygon Team}} [[Fighting Polygon Team|Captain Falcon Polygon]] ||
| '''NCaptain''' || {{Head|Polygon|g=SSB|s=16px|link=Fighting Polygon Team}} [[Fighting Polygon Team|Captain Falcon Polygon]]
|-
|-
| '''NKirby''' || {{Head|Polygon|g=SSB|s=16px|link=Fighting Polygon Team}} [[Fighting Polygon Team|Kirby Polygon]] ||
| '''NKirby''' || {{Head|Polygon|g=SSB|s=16px|link=Fighting Polygon Team}} [[Fighting Polygon Team|Kirby Polygon]]
|-
|-
| '''NPikacyu''' || {{Head|Polygon|g=SSB|s=16px|link=Fighting Polygon Team}} [[Fighting Polygon Team|Pikachu Polygon]] ||
| '''NPikacyu''' || {{Head|Polygon|g=SSB|s=16px|link=Fighting Polygon Team}} [[Fighting Polygon Team|Mario Polygon]]
|-
|-
| '''NPurin''' || {{Head|Polygon|g=SSB|s=16px|link=Fighting Polygon Team}} [[Fighting Polygon Team|Jigglypuff Polygon]] ||
| '''NPurin''' || {{Head|Polygon|g=SSB|s=16px|link=Fighting Polygon Team}} [[Fighting Polygon Team|Jigglypuff Polygon]]
|-
|-
| '''NNes''' || {{Head|Polygon|g=SSB|s=16px|link=Fighting Polygon Team}} [[Fighting Polygon Team|Ness Polygon]] ||
| '''NNes''' || {{Head|Polygon|g=SSB|s=16px|link=Fighting Polygon Team}} [[Fighting Polygon Team|Ness Polygon]]
|-
|-
| '''GDonkey''' || {{Head|Donkey Kong|g=SSB|s=16px|link=Giant Donkey Kong}} [[Giant Donkey Kong]] ||
| '''GDonkey''' || {{Head|Donkey Kong|g=SSB|s=16px|link=Giant Donkey Kong}} [[Giant Donkey Kong]]
|}
|}


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| '''[[Explain]]''' || style="text-align:center"|— || How to Play || The stage used during the How to Play video.
| '''[[Explain]]''' || style="text-align:center"|— || How to Play || The stage used during the How to Play video.
|-
|-
| '''[[SYoshi]]''' || style="text-align:center"|— || 1P Game || The stage used during the second match in the 1P Game. It is a clone of Yoshi's Island, but lacks the cloud platforms, has a fixed camera, and narrower blast lines.
| '''[[SYoshi]]''' || style="text-align:center"|— || 1P Game || The stage used during the second match in the 1P Game. It is a clone of Yoshi's Island, except that the clouds are absent.
|-  
|-
| '''Metal''' || [[Meta Crystal]] || 1P Game || The stage used during the [[Metal Mario]] fight in the 1P Game.  
| '''Metal''' || [[Meta Crystal]] || 1P Game || The stage used during the [[Metal Mario]] fight in the 1P Game.  
|-
|-
| '''Zako''' || [[Duel Zone]] || 1P Game || The stage used during the [[Fighting Polygon Team]] fight in the 1P Game.
| '''Zako''' || {{SSB|Battlefield}} || 1P Game || The stage used during the [[Fighting Polygon Team]] fight in the 1P Game.
|-
|-
| '''Bonus3''' || {{SSB|Race to the Finish}} || 1P Game || The stage used during the "Race to the Finish" bonus round in the 1P Game.
| '''Bonus3''' || {{SSB|Race to the Finish}} || 1P Game || The stage used during the "Race to the Finish" bonus round in the 1P Game.
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| '''S:Bonus3''' || {{SSB|Race to the Finish}} || Bonus3
| '''S:Bonus3''' || {{SSB|Race to the Finish}} || Bonus3
|-
|-
| '''S:Zako''' || {{Head|Polygon|g=SSB|s=16px|link=Fighting Polygon Team}} [[Fighting Polygon Team]] || [[Duel Zone]]
| '''S:Zako''' || {{Head|Polygon|g=SSB|s=16px|link=Fighting Polygon Team}} [[Fighting Polygon Team]] || {{SSB|Battlefield}}
|-
|-
| '''S:Boss''' || {{CharHead|Master Hand|SSB}} || {{SSB|Final Destination}}
| '''S:Boss''' || {{CharHead|Master Hand|SSB}} || {{SSB|Final Destination}}
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==Falls debug menu==
==Falls debug menu==
[[File:FlsDebug-SSB.png|thumb|The falls debug menu in ''Super Smash Bros.'']]
A very unstable menu, the Falls debug menu was most likely used to test the results screen, although it does nothing now. The game may randomly crash upon loading this menu for no known reason. There are 12 options in the menu, 3 for each character. '''Finish''' is repeated twice per character. The top one will crash the game if scrolled past 4. The bottom one can go out to 65536. '''Dead''' also ranges from 0 to 65536. If "A" is pressed, the battle debug menu is loaded, although changes made to the Falls debug menu appear not to affect the match or results screen in any way.
==Unknown debug menu==
==Unknown debug menu==
This mysterious menu appears to have no function whatsoever. It lacks the interface found in the other 3 menus and appears to respond randomly to any button presses, throwing overlapping UI elements on the screen. This menu differs considerably from version to version.
{{SSBMenus}}
<center>
<gallery>
UnkDebug1-SSB.png|The unknown debug menu in ''Super Smash Bros.''
UnkDebug2-SSB.png|The unknown debug menu in ''Super Smash Bros.''
</gallery>
</center>


==Trivia==
*''Super Smash Bros.''{{'}}s debug menu contains two voice clips of {{SSB|Ness}}, one saying "PK" and another saying "[[PK Starstorm|Starstorm]]", as well as another clip of {{SSB|Captain Falcon}} saying "Come on!" (similarly to the start of his [[Blue Falcon]] move), suggesting that [[Final Smash]]es were originally intended to appear in the game. [[Masahiro Sakurai]] later confirmed in an interview that he did intend to implement Final Smashes in ''Super Smash Bros.'', and that the voice clips were intended for that purpose.
{{SSBMenus}}
[[Category:Modes (SSB)]]
[[Category:Modes (SSB)]]
[[Category:Hacking]]
[[Category:Hacking]]
[[Category:Debug menu (SSB)]]
[[es:Menú de depuración#Menú de depuración de batalla de Super Smash Bros.]]

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