Editing Dash attack canceled up smash

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[[File:FalcoDACUSgif.gif|200px|thumb|Falco performing a perfect charging DACUS as he slides across Pictochat.]]
[[File:FalcoDACUSgif.gif|200px|thumb|right|Falco performing a perfect charging DACUS as he slides across Pictochat.]]


The '''dash attack canceled up smash''' (abbreviated to '''DACUS''', also referred to as '''Boost Smashing''') is an [[advanced technique]] in ''[[Super Smash Bros. Brawl]]''  which allows a character to cancel their dash attack with an up smash, while retaining the momentum from the dash attack. It is similar to techniques such as a [[slide smash]], a running up smash or a jump-canceled up smash, but a DACUS is executed differently and with some characters, it has the potential to cover much more distance than their other approaching up smash options.
The '''dash attack canceled up smash''' (abbreviated to '''DACUS''', also referred to as '''Boost Smashing''') is an [[advanced technique]] in ''[[Super Smash Bros. Brawl]]''  which allows a character to cancel their dash attack with an up smash, while retaining the momentum from the dash attack. It is similar to techniques such as a [[slide smash]], a running up smash or a jump-canceled up smash, but a DACUS is executed differently and with some characters, it has the potential to cover much more distance than their other approaching up smash options.
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==Characters with a sliding DACUS==
==Characters with a sliding DACUS==
[[File:Snake DACUS Brawl.gif|thumb|Snake's DACUS as performed in ''Brawl''.]]
[[File:Snake DACUS Brawl.gif|thumb|right|Snake's DACUS as performed in ''Brawl''.]]
*{{SSBB|Falco}}: Falco's best DACUS (performed on frame 3) will slide halfway across [[Final Destination (SSBB)|Final Destination]], and gives him yet another follow-up option to consider after connecting with a silent [[Blaster (Falco)|laser]] shot, [[lock|laser lock]], or his down throw. Falco can also easily chain the actual dash attack into the up-smash, although it can be performed with a different set of commands. Falco's BDACUS with perfect timing additionally goes even further than his regular furthest DACUS.
*{{SSBB|Falco}}: Falco's best DACUS (performed on frame 3) will slide halfway across [[Final Destination (SSBB)|Final Destination]], and gives him yet another follow-up option to consider after connecting with a silent [[Blaster (Falco)|laser]] shot, [[lock|laser lock]], or his down throw. Falco can also easily chain the actual dash attack into the up-smash, although it can be performed with a different set of commands. Falco's BDACUS with perfect timing additionally goes even further than his regular furthest DACUS.
*{{SSBB|Link}}: Useful in its ability to make the normally slow Link move much faster while attacking, and excellent when combined with Link's strong projectile game. Link has a wide DACUS window and interestingly enough, he has to perform his up smash later on into his dash attack's animation on frame 5 to cover the most distance.
*{{SSBB|Link}}: Useful in its ability to make the normally slow Link move much faster while attacking, and excellent when combined with Link's strong projectile game. Link has a wide DACUS window and interestingly enough, he has to perform his up smash later on into his dash attack's animation on frame 5 to cover the most distance.

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