Editing Classic Mode (SSBU)

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|{{CharHead|Hero|SSBU|hsize=20px}}||A History of Heroism<br> ({{ja|勇者たちの記憶|Yūsha-tachi no kioku}}, ''Memories of the Heroes'')||All battles against tiny opponents (except for the last one) are stamina battles. Rathalos appears in the fourth battle. The final battle is against Robin, who is replaced by a Giant Charizard upon defeat.||The first, fourth, and seventh battles represent the progression of a typical ''Dragon Quest'' game. The Tiny Kirby team in the first battle represents the common early-game enemies Slimes and She-Slimes. Rathalos's appearance in the fourth battle references mid-bosses. The final battle references Dragonlord: a two-phase final boss and the main antagonist of the original ''Dragon Quest'' game. The other four battles are against each of the playable ''Dragon Quest'' protagonists, with stage choices and companions appropriate to the specific entries in the series they originally come from: The Luminary with a Tiny red Robin, representing the mage Veronica, at [[Yggdrasil's Altar]]; Solo at [[Temple]], a stand-in for the floating castle Zenithia; Eight with a Tiny Pikachu representing his pet, Munchie; Erdrick in the subterreanean cavern in [[Castle Siege]], referencing the battles against Baramos and Zoma, which both take place in the basements of the villains' respective castles.
|{{CharHead|Hero|SSBU|hsize=20px}}||A History of Heroism<br> ({{ja|勇者たちの記憶|Yūsha-tachi no kioku}}, ''Memories of the Heroes'')||All battles against tiny opponents (except for the last one) are stamina battles. Rathalos appears in the fourth battle. The final battle is against Robin, who is replaced by a Giant Charizard upon defeat.||The first, fourth, and seventh battles represent the progression of a typical ''Dragon Quest'' game. The Tiny Kirby team in the first battle represents the common early-game enemies Slimes and She-Slimes. Rathalos's appearance in the fourth battle references mid-bosses. The final battle references Dragonlord: a two-phase final boss and the main antagonist of the original ''Dragon Quest'' game. The other four battles are against each of the playable ''Dragon Quest'' protagonists, with stage choices and companions appropriate to the specific entries in the series they originally come from: The Luminary with a Tiny red Robin, representing the mage Veronica, at [[Yggdrasil's Altar]]; Solo at [[Temple]], a stand-in for the floating castle Zenithia; Eight with a Tiny Pikachu representing his pet, Munchie; Erdrick in the subterreanean cavern in [[Castle Siege]], referencing the battles against Baramos and Zoma, which both take place in the basements of the villains' respective castles.
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|{{CharHead|Banjo & Kazooie|SSBU|hsize=20px}}||Perfect Partners<br> ({{ja|ぼくらでこぼこパートナー|Bokura dekoboko paatonaa}}, ''We're Bumpy Partners'')||All battles consist of duos of each series either as a two-in-one character, or two characters from a particular series. The bosses of this route are {{SSBU|Master Hand}} and {{SSBU|Crazy Hand}}.||The music and stage combinations reference the various worlds from ''Banjo-Kazooie''. Duck Hunt references the similarities between the characters with Duck Hunt using the palette swap most similar to Banjo & Kazooie. The penultimate battle being against {{SSBU|Diddy Kong}} and {{SSBU|Donkey Kong}} references how both the {{uv|Banjo-Kazooie}} and {{uv|Donkey Kong}} series being developed by [[Rare Ltd.]] In addition to them being a duo, Master Hand and Crazy Hand may reference Motzand, the piano-playing ghost hand from the Mad Monster Mansion level.
|{{CharHead|Banjo & Kazooie|SSBU|hsize=20px}}||Perfect Partners<br> ({{ja|ぼくらでこぼこパートナー|Bokura dekoboko paatonaa}}, ''We're Bumpy Partners'')||All battles consist of duos of each series either as a two-in-one character, or two characters from a particular series. The bosses of this route are {{SSBU|Master Hand}} and {{SSBU|Crazy Hand}}.||The music and stage combinations reference the various worlds from ''Banjo-Kazooie''. Duck Hunt references the similarities between the characters with Duck Hunt using the palette swap most similar to Banjo & Kazooie. The penultimate battle being against {{SSBU|Diddy Kong}} and {{SSBU|Donkey Kong}} references how both the {{uv|Banjo-Kazooie}} and {{uv|Donkey Kong}} series being developed by [[Rare Ltd.]]. In addition to them being a duo, Master Hand and Crazy Hand may reference Motzand, the piano-playing ghost hand from the Mad Monster Mansion level.
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|{{CharHead|Terry|SSBU|hsize=20px}}||The King of Smash<br> ({{ja|ザ・キング・オブ・大乱闘|Za kingu obu dairantō}}, ''The King of the Great Fray'')||All battles are stamina battles against a team of three opponents, who each appear when one of their teammates has been defeated. The enemy teams are made up of fighters who hail from the same series, or share a similar theme. The final battle is against a team of {{SSBU|Ryu}}, {{SSBU|Ken}}, and {{SSBU|Terry}}.||The title is a portmanteau of ''The King of Fighters'' and part of the title of the ''Super Smash Bros.'' series in their respective languages; in the case of Japanese, {{ja|大乱闘|Dairantō}} from {{ja|大乱闘スマッシュブラザーズ|Dairantō Sumasshu Burazāzu}} (''Great Fray Smash Brothers''). The 3-on-3 setup resembles the 3-on-3 battles of ''The King of Fighters'' games. Ryu and Ken's appearances in the final battle references how they had previously crossed over with Terry in the ''SNK vs. Capcom'' games.
|{{CharHead|Terry|SSBU|hsize=20px}}||The King of Smash<br> ({{ja|ザ・キング・オブ・大乱闘|Za kingu obu dairantō}}, ''The King of the Great Fray'')||All battles are stamina battles against a team of three opponents, who each appear when one of their teammates has been defeated. The enemy teams are made up of fighters who hail from the same series, or share a similar theme. The final battle is against a team of {{SSBU|Ryu}}, {{SSBU|Ken}}, and {{SSBU|Terry}}.||The title is a portmanteau of ''The King of Fighters'' and part of the title of the ''Super Smash Bros.'' series in their respective languages; in the case of Japanese, {{ja|大乱闘|Dairantō}} from {{ja|大乱闘スマッシュブラザーズ|Dairantō Sumasshu Burazāzu}} (''Great Fray Smash Brothers''). The 3-on-3 setup resembles the 3-on-3 battles of ''The King of Fighters'' games. Ryu and Ken's appearances in the final battle references how they had previously crossed over with Terry in the ''SNK vs. Capcom'' games.

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