PK Freeze: Difference between revisions

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===Lucas===
===Lucas===
[[File:PK Freeze.jpg|thumb|left|175px|{{SSBB|Lucas}} using PK Freeze in ''[[Brawl]]''.]]
[[File:PK Freeze.jpg|thumb|left|175px|{{SSBB|Lucas}} using PK Freeze in ''[[Brawl]]''.]]
When the player uses PK Freeze, Lucas fires a PSI-based snowflake into the air, charging up its power while the crystal hovers in the air. After the snowflake charges enough, it will explode,  freezing anyone in the surrounding area, as well as harshly damaging the players who are hit. If the crystal hits any terrain while it is charging, it will disappear harmlessly, causing [[endlag]] that can be [[punish]]ed, so the player must release the button at the right time. Lucas does not have to wait for the snowflake to charge completely, however, and can unleash its icy energy when the time seems right. Lucas will stop the attack if he gets hit, much like Ness will stop when attacked during his [[PK Flash]]. After using it in midair, Lucas will enter a [[helpless]] falling animation. Compared to PK Flash, PK Freeze has far more horizontal mobility and charges much faster. PK Freeze does gain slight power and the opponent stays frozen longer if PK Freeze is at its largest. At its smallest, the opponent is frozen for a shorter period of time.
When the player uses PK Freeze, Lucas fires a PSI-based snowflake into the air, charging up its power while the crystal hovers in the air. After the snowflake charges enough, it will explode,  freezing anyone in the surrounding area, as well as harshly damaging the players who are hit. If the crystal hits any terrain while it is charging, it will disappear harmlessly, causing endlag that can be [[punish]]ed, so the player must release the button at the right time. Lucas does not have to wait for the snowflake to charge completely, however, and can unleash its icy energy when the time seems right. Lucas will stop the attack if he gets hit, much like Ness will stop when attacked during his [[PK Flash]]. After using it in midair, Lucas will enter a [[helpless]] falling animation. Compared to PK Flash, PK Freeze has far more horizontal mobility and charges much faster. PK Freeze does gain slight power and the opponent stays frozen longer if PK Freeze is at its largest. At its smallest, the opponent is frozen for a shorter period of time.


In ''Brawl'', a fully-charged PK Freeze will explode before reaching past where Lucas is standing, making it effective on flat terrain. However, in ''Smash 4'', the move will continue to drop past Lucas's level if left to fully charge, hitting the floor and nullifying the attack, not unlike all iterations of Ness's PK Flash. Therefore, the player must keep in mind to release the button and fire off the move before it hits the floor. Initiating the move after a [[short hop]] will also ensure one gets the most out of the attack.
In ''Brawl'', a fully-charged PK Freeze will explode before reaching past where Lucas is standing, making it effective on flat terrain. However, in ''Smash 4'', the move will continue to drop past Lucas's level if left to fully charge, hitting the floor and nullifying the attack, not unlike all iterations of Ness's PK Flash. Therefore, the player must keep in mind to release the button and fire off the move before it hits the floor. Initiating the move after a [[short hop]] will also ensure one gets the most out of the attack.
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