Editing Kirby (SSBB)
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Possibly due to being considered by many the worst character in ''Melee'', Kirby has been significantly [[buff]]ed in the transition to ''Brawl'', and many of the flaws that severely crippled him have been addressed. Kirby has seen significant improvements to his aerial game, his recovery, his grab, and his hitboxes/range. The changes in mechanics also helped out Kirby as he still maintains a strong combo game despite the introduction of [[hitstun canceling]], and the introduction of tripping benefits some of his moves such as his down tilt. The changes to [[lock]]s also benefits him as he can use his jab and down tilt to lock his opponents and build up a lot of damage. Lastly, the overall slower pace of the game combined with his improved range makes it a lot harder for his opponents to zone him out. | Possibly due to being considered by many the worst character in ''Melee'', Kirby has been significantly [[buff]]ed in the transition to ''Brawl'', and many of the flaws that severely crippled him have been addressed. Kirby has seen significant improvements to his aerial game, his recovery, his grab, and his hitboxes/range. The changes in mechanics also helped out Kirby as he still maintains a strong combo game despite the introduction of [[hitstun canceling]], and the introduction of tripping benefits some of his moves such as his down tilt. The changes to [[lock]]s also benefits him as he can use his jab and down tilt to lock his opponents and build up a lot of damage. Lastly, the overall slower pace of the game combined with his improved range makes it a lot harder for his opponents to zone him out. | ||
Despite his buffs, | Despite his buffs, he also received a few [[nerf]]s, mainly to his damage output as well as the frame data on some of his moves. Kirbycide can also no longer kill his victim first, making [[sacrificial KO]]s a much larger risk. | ||
Nevertheless, Kirby has been significantly buffed overall, resulting in him going from arguably the worst character in ''Melee'' to an average character in ''Brawl''. | Nevertheless, Kirby has been significantly buffed overall, resulting in him going from arguably the worst character in ''Melee'' to an average character in ''Brawl''. | ||
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**{{buff|Its clean hit and feet intangibility have a longer duration (frames 7-9 → 10-14).}} | **{{buff|Its clean hit and feet intangibility have a longer duration (frames 7-9 → 10-14).}} | ||
**{{nerf|It has more startup lag with a shorter duration (frames 7-22 → 10-22).}} | **{{nerf|It has more startup lag with a shorter duration (frames 7-22 → 10-22).}} | ||
**{{nerf|It is no longer interruptible | **{{nerf|It is no longer interruptible giving it more ending lag (FAF 50 → 56).}} | ||
**{{change|Its late hit no longer deals consistent damage (10% → 11%/9%).}} | **{{change|Its late hit no longer deals consistent damage (10% → 11%/9%).}} | ||