Editing Diddy Kong (SSBB)
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*Diddy Kong, {{SSBB|Captain Falcon}}, {{SSBB|Ike}}, {{SSBB|King Dedede}} and {{SSBB|Olimar}} are the only characters who use a [[Final Smash]] in the Subspace Emissary (when he attacks the [[Smash Skiff|skiff]] carrying {{SSBB|Donkey Kong}}'s trophy after ejecting from {{SSBB|Falco}}'s Arwing). | *Diddy Kong, {{SSBB|Captain Falcon}}, {{SSBB|Ike}}, {{SSBB|King Dedede}} and {{SSBB|Olimar}} are the only characters who use a [[Final Smash]] in the Subspace Emissary (when he attacks the [[Smash Skiff|skiff]] carrying {{SSBB|Donkey Kong}}'s trophy after ejecting from {{SSBB|Falco}}'s Arwing). | ||
*He is one of the few characters (the others being {{SSBB|Pokémon Trainer}}, {{SSBB|Ice Climbers}} and {{SSBB|Jigglypuff}}) to have a "Defeated/No Contest" pose different from the traditional hand clapping. Instead, in a reference to his defeated pose from ''Donkey Kong Country'', he removes his cap and shakes his head while scratching the back of his scalp. However, he has a "Defeated/No Contest" pose that has him clap for the winner in the [[Super Smash Bros. 4|next game]]. | *He is one of the few characters (the others being {{SSBB|Pokémon Trainer}}, {{SSBB|Ice Climbers}} and {{SSBB|Jigglypuff}}) to have a "Defeated/No Contest" pose different from the traditional hand clapping. Instead, in a reference to his defeated pose from ''Donkey Kong Country'', he removes his cap and shakes his head while scratching the back of his scalp. However, he has a "Defeated/No Contest" pose that has him clap for the winner in the [[Super Smash Bros. 4|next game]]. | ||
*In the Subspace Emissary, the Giant False Diddy Kong uses his third costume (which resembles | *In the Subspace Emissary, the Giant False Diddy Kong uses his third costume (which resembles {{s|mariowiki|Dixie Kong}}), unlike the other false characters which have their neutral colors. | ||
*In the Subspace Emissary, the [[peanut]] shells fired from the [[Peanut Popgun]] do not release edible peanuts upon breaking open unless the player shoots the peanuts at jet bursts of flame. | *In the Subspace Emissary, the [[peanut]] shells fired from the [[Peanut Popgun]] do not release edible peanuts upon breaking open unless the player shoots the peanuts at jet bursts of flame. | ||
*Diddy Kong's voice borrows some sound clips from {{iw|mariowiki|Ukiki}} in '' {{iw|mariowiki|Super Mario 64}}''. | *Diddy Kong's voice borrows some sound clips from {{iw|mariowiki|Ukiki}} in '' {{iw|mariowiki|Super Mario 64}}''. |